Drop rates
As of October 20, 2026
Rumble Alley contains random items (paid loot boxes). The rates below are tables written by the game's own code, and the draw rates match the in-game rate screens. When a rate changes, this page changes with it.
Rates are percentages rounded to four decimal places, as on the in-game rate screens. Because of the rounding, the numbers in a table may add up to slightly more or less than 100%, but the actual rates add up to exactly 100%.
Summon level
The card draw, the companion summon and the Gear Chest each have their own summon level. It rises from Lv1 (the first draw) to Lv10 with that draw's total count (gem draws and any remaining summon ticket draws), and each level's rates are in the tables of each section. If a level is reached during a 10-draw, the new level's rates apply from the next draw. The level never goes down, and the pity, the rising rates and the pickup are the same at every level. Summon ticket draws use their own rates at every level.
Each level reached gives a reward, claimed on the level row in Shop → Draw in the game: gems Lv2 300, Lv3 300, Lv4 600, Lv5 600, Lv6 900, Lv7 900, Lv8 1,500, Lv9 1,500, Lv10 3,000. Lv6 and Lv10 also give one item of a grade, chosen by the player (card draw Lv6 Legend · Lv10 Myth card, companion summon Lv6 Hero · Lv10 Legend companion, Gear Chest Lv6 Legend · Lv10 Myth gear).
Card draw
Price: 1 draw 300 gems, 10 draws 3,000 gems (Shop → Draw in the game)
| Grade | Gem draw (Lv1) | Summon ticket draw |
|---|---|---|
| Common | 40% | 44.5% |
| Advanced | 30% | 32% |
| Rare | 17% | 16% |
| Hero | 8% | 7.035% |
| Legend | 3.5% | 0.45% |
| Myth | 1.2% | 0.011% |
| Ancient | 0.25% | 0.003% |
| Transcendent | 0.05% | 0.001% |
Grade rates by level (gem draw)
| Level | Starts at | Common | Advanced | Rare | Hero | Legend | Myth | Ancient | Transcendent |
|---|---|---|---|---|---|---|---|---|---|
| Lv1 | 0 draws | 40% | 30% | 17% | 8% | 3.5% | 1.2% | 0.25% | 0.05% |
| Lv2 | 10 draws | 38% | 29.56% | 17.22% | 9.11% | 4.22% | 1.49% | 0.31% | 0.09% |
| Lv3 | 30 draws | 36% | 29.11% | 17.44% | 10.22% | 4.95% | 1.78% | 0.37% | 0.13% |
| Lv4 | 60 draws | 34% | 28.66% | 17.67% | 11.33% | 5.67% | 2.07% | 0.43% | 0.17% |
| Lv5 | 100 draws | 32% | 28.22% | 17.89% | 12.44% | 6.39% | 2.36% | 0.49% | 0.21% |
| Lv6 | 150 draws | 30% | 27.78% | 18.11% | 13.56% | 7.11% | 2.64% | 0.56% | 0.24% |
| Lv7 | 220 draws | 28% | 27.34% | 18.33% | 14.67% | 7.83% | 2.93% | 0.62% | 0.28% |
| Lv8 | 310 draws | 26% | 26.89% | 18.56% | 15.78% | 8.55% | 3.22% | 0.68% | 0.32% |
| Lv9 | 430 draws | 24% | 26.44% | 18.78% | 16.89% | 9.28% | 3.51% | 0.74% | 0.36% |
| Lv10 | 600 draws | 22% | 26% | 19% | 18% | 10% | 3.8% | 0.8% | 0.4% |
Pity (guarantee)
- Rare or better: guaranteed within 10 gem draws.
- Hero or better: guaranteed within 30 gem draws.
- Legend or better: guaranteed within 100 gem draws.
- Myth or better: guaranteed within 300 gem draws.
- Ancient or better: guaranteed within 500 gem draws.
- Transcendent or better: guaranteed within 1000 gem draws.
- Legend or better: from draw 80, the rate rises by 5 percentage points with each draw that misses it.
- Myth or better: from draw 250, the rate rises by 2 percentage points with each draw that misses it.
- Ancient or better: from draw 440, the rate rises by 1.6 percentage points with each draw that misses it.
- Transcendent or better: from draw 900, the rate rises by 1 percentage points with each draw that misses it.
The pity and the rising rates count gem draws only. When that grade or better comes out, its count starts over.
Pickup
Every 14 days one card of each of the Legend, Myth, Ancient, Transcendent grades becomes the pickup card. When a gem draw gives that grade, 50% of the time it is the pickup card; the other 50% is shared alike by the rest of that grade. After a non-pickup card of that grade, the next card of that grade is surely the pickup card. The current pickup cards are shown on the in-game draw screen.
A card's rate during a pickup (gem draw, by level)
The pickup card and each other card of its grade. After a miss, the next card of that grade is surely the pickup card (that grade's whole rate). Cards of the other grades are as in the per-card tables below, and buying new guns does not change the pickup grades' cards.
Legend (1 pickup of 9 cards)
| Level | Pickup card | Each other card (8) |
|---|---|---|
| Lv1 | 1.75% | 0.2188% |
| Lv2 | 2.11% | 0.2638% |
| Lv3 | 2.475% | 0.3094% |
| Lv4 | 2.835% | 0.3544% |
| Lv5 | 3.195% | 0.3994% |
| Lv6 | 3.555% | 0.4444% |
| Lv7 | 3.915% | 0.4894% |
| Lv8 | 4.275% | 0.5344% |
| Lv9 | 4.64% | 0.58% |
| Lv10 | 5% | 0.625% |
Myth (1 pickup of 6 cards)
| Level | Pickup card | Each other card (5) |
|---|---|---|
| Lv1 | 0.6% | 0.12% |
| Lv2 | 0.745% | 0.149% |
| Lv3 | 0.89% | 0.178% |
| Lv4 | 1.035% | 0.207% |
| Lv5 | 1.18% | 0.236% |
| Lv6 | 1.32% | 0.264% |
| Lv7 | 1.465% | 0.293% |
| Lv8 | 1.61% | 0.322% |
| Lv9 | 1.755% | 0.351% |
| Lv10 | 1.9% | 0.38% |
Ancient (1 pickup of 4 cards)
| Level | Pickup card | Each other card (3) |
|---|---|---|
| Lv1 | 0.125% | 0.0417% |
| Lv2 | 0.155% | 0.0517% |
| Lv3 | 0.185% | 0.0617% |
| Lv4 | 0.215% | 0.0717% |
| Lv5 | 0.245% | 0.0817% |
| Lv6 | 0.28% | 0.0933% |
| Lv7 | 0.31% | 0.1033% |
| Lv8 | 0.34% | 0.1133% |
| Lv9 | 0.37% | 0.1233% |
| Lv10 | 0.4% | 0.1333% |
Transcendent (1 pickup of 3 cards)
| Level | Pickup card | Each other card (2) |
|---|---|---|
| Lv1 | 0.025% | 0.0125% |
| Lv2 | 0.045% | 0.0225% |
| Lv3 | 0.065% | 0.0325% |
| Lv4 | 0.085% | 0.0425% |
| Lv5 | 0.105% | 0.0525% |
| Lv6 | 0.12% | 0.06% |
| Lv7 | 0.14% | 0.07% |
| Lv8 | 0.16% | 0.08% |
| Lv9 | 0.18% | 0.09% |
| Lv10 | 0.2% | 0.1% |
Rates per card
A card's rate is its grade's rate divided by the number of cards of that grade (without a pickup). “Base” in the tables means only the 4 starting guns. Buying a new gun with gems (Dagger launcher, Sniper rifle) adds that gun's weapon-line cards to the draw, so there are more Advanced, Rare and Hero cards. Dagger launcher line cards come only once the Dagger launcher is bought, Sniper rifle line cards only once the Sniper rifle is bought.
A card's rate by level (gem draw, with only the 4 starting guns)
The number after “÷” in a column is the number of cards of that grade. Buying new guns adds Advanced, Rare and Hero cards (see the counts in the per-card tables below), dividing each card's rate further.
| Level | Common ÷13 | Advanced ÷22 | Rare ÷20 | Hero ÷20 | Legend ÷9 | Myth ÷6 | Ancient ÷4 | Transcendent ÷3 |
|---|---|---|---|---|---|---|---|---|
| Lv1 | 3.0769% | 1.3636% | 0.85% | 0.4% | 0.3889% | 0.2% | 0.0625% | 0.0167% |
| Lv2 | 2.9231% | 1.3436% | 0.861% | 0.4555% | 0.4689% | 0.2483% | 0.0775% | 0.03% |
| Lv3 | 2.7692% | 1.3232% | 0.872% | 0.511% | 0.55% | 0.2967% | 0.0925% | 0.0433% |
| Lv4 | 2.6154% | 1.3027% | 0.8835% | 0.5665% | 0.63% | 0.345% | 0.1075% | 0.0567% |
| Lv5 | 2.4615% | 1.2827% | 0.8945% | 0.622% | 0.71% | 0.3933% | 0.1225% | 0.07% |
| Lv6 | 2.3077% | 1.2627% | 0.9055% | 0.678% | 0.79% | 0.44% | 0.14% | 0.08% |
| Lv7 | 2.1538% | 1.2427% | 0.9165% | 0.7335% | 0.87% | 0.4883% | 0.155% | 0.0933% |
| Lv8 | 2% | 1.2223% | 0.928% | 0.789% | 0.95% | 0.5367% | 0.17% | 0.1067% |
| Lv9 | 1.8462% | 1.2018% | 0.939% | 0.8445% | 1.0311% | 0.585% | 0.185% | 0.12% |
| Lv10 | 1.6923% | 1.1818% | 0.95% | 0.9% | 1.1111% | 0.6333% | 0.2% | 0.1333% |
The per-card tables below are for Lv1. At another level a card's rate is that level's grade rate divided by the number of cards of the grade (next table).
Rates per card, gem draw
Common · 40%
| Card | Base | +1 new gun | +2 new guns |
|---|---|---|---|
| Basic shot | 3.0769% | 3.0769% | 3.0769% |
| Ricochet | 3.0769% | 3.0769% | 3.0769% |
| Slingshot | 3.0769% | 3.0769% | 3.0769% |
| Snack | 3.0769% | 3.0769% | 3.0769% |
| Canned fish | 3.0769% | 3.0769% | 3.0769% |
| Mark | 3.0769% | 3.0769% | 3.0769% |
| Water gun | 3.0769% | 3.0769% | 3.0769% |
| Trap | 3.0769% | 3.0769% | 3.0769% |
| Wind-up mouse | 3.0769% | 3.0769% | 3.0769% |
| Moldy bread | 3.0769% | 3.0769% | 3.0769% |
| Cat punch | 3.0769% | 3.0769% | 3.0769% |
| Fish bone | 3.0769% | 3.0769% | 3.0769% |
| Thumbtacks | 3.0769% | 3.0769% | 3.0769% |
Advanced · 30%
| Card | Base | +1 new gun | +2 new guns |
|---|---|---|---|
| Cannonball | 1.3636% | 1.25% | 1.1538% |
| Piercing shot | 1.3636% | 1.25% | 1.1538% |
| Fire bottle | 1.3636% | 1.25% | 1.1538% |
| Fireworks | 1.3636% | 1.25% | 1.1538% |
| Magnet shot | 1.3636% | 1.25% | 1.1538% |
| Bandage | 1.3636% | 1.25% | 1.1538% |
| Milk shield | 1.3636% | 1.25% | 1.1538% |
| Mirror shard | 1.3636% | 1.25% | 1.1538% |
| Rapid magazine | 1.3636% | 1.25% | 1.1538% |
| Next target | 1.3636% | 1.25% | 1.1538% |
| Wide shell | 1.3636% | 1.25% | 1.1538% |
| Slug | 1.3636% | 1.25% | 1.1538% |
| Prism lens | 1.3636% | 1.25% | 1.1538% |
| Focus lens | 1.3636% | 1.25% | 1.1538% |
| Oil spray | 1.3636% | 1.25% | 1.1538% |
| Ember | 1.3636% | 1.25% | 1.1538% |
| Dagger bundle | — | 1.25% | 1.1538% |
| Thread needle | — | 1.25% | 1.1538% |
| Steady aim | — | 1.25% | 1.1538% |
| Vital shot | — | 1.25% | 1.1538% |
| Lucky bell | 1.3636% | 1.25% | 1.1538% |
| Cracked brick | 1.3636% | 1.25% | 1.1538% |
| Snowball | 1.3636% | 1.25% | 1.1538% |
| Joker | 1.3636% | 1.25% | 1.1538% |
| Gear | 1.3636% | 1.25% | 1.1538% |
| Cardboard box | 1.3636% | 1.25% | 1.1538% |
Rare · 17%
| Card | Base | +1 new gun | +2 new guns |
|---|---|---|---|
| Lightning can | 0.85% | 0.7727% | 0.7083% |
| Can opener | 0.85% | 0.7727% | 0.7083% |
| Finishing claw | 0.85% | 0.7727% | 0.7083% |
| Shadow claw | 0.85% | 0.7727% | 0.7083% |
| Catnip | 0.85% | 0.7727% | 0.7083% |
| Warm blanket | 0.85% | 0.7727% | 0.7083% |
| Sticky trap | 0.85% | 0.7727% | 0.7083% |
| Oil drum | 0.85% | 0.7727% | 0.7083% |
| Drum magazine | 0.85% | 0.7727% | 0.7083% |
| Chain fire | 0.85% | 0.7727% | 0.7083% |
| Storm shell | 0.85% | 0.7727% | 0.7083% |
| Steel slug | 0.85% | 0.7727% | 0.7083% |
| Spectrum lens | 0.85% | 0.7727% | 0.7083% |
| Power lens | 0.85% | 0.7727% | 0.7083% |
| Sticky oil | 0.85% | 0.7727% | 0.7083% |
| Ember wind | 0.85% | 0.7727% | 0.7083% |
| Fan blades | — | 0.7727% | 0.7083% |
| Stitch daggers | — | 0.7727% | 0.7083% |
| Long scope | — | 0.7727% | 0.7083% |
| Streak shot | — | 0.7727% | 0.7083% |
| Whetstone | 0.85% | 0.7727% | 0.7083% |
| Icicle | 0.85% | 0.7727% | 0.7083% |
| Chalk | 0.85% | 0.7727% | 0.7083% |
| Bottle-cap mine | 0.85% | 0.7727% | 0.7083% |
Hero · 8%
| Card | Base | +1 new gun | +2 new guns |
|---|---|---|---|
| Whirlwind shot | 0.4% | 0.3636% | 0.3333% |
| Chain lightning | 0.4% | 0.3636% | 0.3333% |
| Ring of fire | 0.4% | 0.3636% | 0.3333% |
| Water cannon | 0.4% | 0.3636% | 0.3333% |
| Scanner | 0.4% | 0.3636% | 0.3333% |
| Lasso | 0.4% | 0.3636% | 0.3333% |
| Ice storm | 0.4% | 0.3636% | 0.3333% |
| Golden revolver | 0.4% | 0.3636% | 0.3333% |
| Silver bullet | 0.4% | 0.3636% | 0.3333% |
| Dragon's breath | 0.4% | 0.3636% | 0.3333% |
| Cannon slug | 0.4% | 0.3636% | 0.3333% |
| Aurora lens | 0.4% | 0.3636% | 0.3333% |
| Sun lens | 0.4% | 0.3636% | 0.3333% |
| Hellfire fuel | 0.4% | 0.3636% | 0.3333% |
| Will-o'-wisp | 0.4% | 0.3636% | 0.3333% |
| Blade bloom | — | 0.3636% | 0.3333% |
| Golden web | — | 0.3636% | 0.3333% |
| Crystal scope | — | 0.3636% | 0.3333% |
| Comet round | — | 0.3636% | 0.3333% |
| Piggy bank | 0.4% | 0.3636% | 0.3333% |
| Flea swarm | 0.4% | 0.3636% | 0.3333% |
| Megaphone | 0.4% | 0.3636% | 0.3333% |
| Recycling cart | 0.4% | 0.3636% | 0.3333% |
| Lightning rod | 0.4% | 0.3636% | 0.3333% |
Legend · 3.5%
| Card | Base | +1 new gun | +2 new guns |
|---|---|---|---|
| Black hole shot | 0.3889% | 0.3889% | 0.3889% |
| Meteor shower | 0.3889% | 0.3889% | 0.3889% |
| Rainbow beam | 0.3889% | 0.3889% | 0.3889% |
| Ghost hunter | 0.3889% | 0.3889% | 0.3889% |
| Phoenix feather | 0.3889% | 0.3889% | 0.3889% |
| Cat's eye | 0.3889% | 0.3889% | 0.3889% |
| Laser pointer | 0.3889% | 0.3889% | 0.3889% |
| Freezer | 0.3889% | 0.3889% | 0.3889% |
| Soul lantern | 0.3889% | 0.3889% | 0.3889% |
Myth · 1.2%
| Card | Base | +1 new gun | +2 new guns |
|---|---|---|---|
| Giant paw stamp | 0.2% | 0.2% | 0.2% |
| Galaxy laser | 0.2% | 0.2% | 0.2% |
| Eye of the storm | 0.2% | 0.2% | 0.2% |
| Ghost cat swarm | 0.2% | 0.2% | 0.2% |
| Ninth life | 0.2% | 0.2% | 0.2% |
| Reaper's bell | 0.2% | 0.2% | 0.2% |
Ancient · 0.25%
| Card | Base | +1 new gun | +2 new guns |
|---|---|---|---|
| Moonlight hunt | 0.0625% | 0.0625% | 0.0625% |
| Meteor strike | 0.0625% | 0.0625% | 0.0625% |
| Primal claw | 0.0625% | 0.0625% | 0.0625% |
| Time-stop clock | 0.0625% | 0.0625% | 0.0625% |
Transcendent · 0.05%
| Card | Base | +1 new gun | +2 new guns |
|---|---|---|---|
| Cosmic cat | 0.0167% | 0.0167% | 0.0167% |
| Dimension slash | 0.0167% | 0.0167% | 0.0167% |
| Nine suns | 0.0167% | 0.0167% | 0.0167% |
Rates per card, summon ticket draw
Common · 44.5%
| Card | Base | +1 new gun | +2 new guns |
|---|---|---|---|
| Basic shot | 3.4231% | 3.4231% | 3.4231% |
| Ricochet | 3.4231% | 3.4231% | 3.4231% |
| Slingshot | 3.4231% | 3.4231% | 3.4231% |
| Snack | 3.4231% | 3.4231% | 3.4231% |
| Canned fish | 3.4231% | 3.4231% | 3.4231% |
| Mark | 3.4231% | 3.4231% | 3.4231% |
| Water gun | 3.4231% | 3.4231% | 3.4231% |
| Trap | 3.4231% | 3.4231% | 3.4231% |
| Wind-up mouse | 3.4231% | 3.4231% | 3.4231% |
| Moldy bread | 3.4231% | 3.4231% | 3.4231% |
| Cat punch | 3.4231% | 3.4231% | 3.4231% |
| Fish bone | 3.4231% | 3.4231% | 3.4231% |
| Thumbtacks | 3.4231% | 3.4231% | 3.4231% |
Advanced · 32%
| Card | Base | +1 new gun | +2 new guns |
|---|---|---|---|
| Cannonball | 1.4545% | 1.3333% | 1.2308% |
| Piercing shot | 1.4545% | 1.3333% | 1.2308% |
| Fire bottle | 1.4545% | 1.3333% | 1.2308% |
| Fireworks | 1.4545% | 1.3333% | 1.2308% |
| Magnet shot | 1.4545% | 1.3333% | 1.2308% |
| Bandage | 1.4545% | 1.3333% | 1.2308% |
| Milk shield | 1.4545% | 1.3333% | 1.2308% |
| Mirror shard | 1.4545% | 1.3333% | 1.2308% |
| Rapid magazine | 1.4545% | 1.3333% | 1.2308% |
| Next target | 1.4545% | 1.3333% | 1.2308% |
| Wide shell | 1.4545% | 1.3333% | 1.2308% |
| Slug | 1.4545% | 1.3333% | 1.2308% |
| Prism lens | 1.4545% | 1.3333% | 1.2308% |
| Focus lens | 1.4545% | 1.3333% | 1.2308% |
| Oil spray | 1.4545% | 1.3333% | 1.2308% |
| Ember | 1.4545% | 1.3333% | 1.2308% |
| Dagger bundle | — | 1.3333% | 1.2308% |
| Thread needle | — | 1.3333% | 1.2308% |
| Steady aim | — | 1.3333% | 1.2308% |
| Vital shot | — | 1.3333% | 1.2308% |
| Lucky bell | 1.4545% | 1.3333% | 1.2308% |
| Cracked brick | 1.4545% | 1.3333% | 1.2308% |
| Snowball | 1.4545% | 1.3333% | 1.2308% |
| Joker | 1.4545% | 1.3333% | 1.2308% |
| Gear | 1.4545% | 1.3333% | 1.2308% |
| Cardboard box | 1.4545% | 1.3333% | 1.2308% |
Rare · 16%
| Card | Base | +1 new gun | +2 new guns |
|---|---|---|---|
| Lightning can | 0.8% | 0.7273% | 0.6667% |
| Can opener | 0.8% | 0.7273% | 0.6667% |
| Finishing claw | 0.8% | 0.7273% | 0.6667% |
| Shadow claw | 0.8% | 0.7273% | 0.6667% |
| Catnip | 0.8% | 0.7273% | 0.6667% |
| Warm blanket | 0.8% | 0.7273% | 0.6667% |
| Sticky trap | 0.8% | 0.7273% | 0.6667% |
| Oil drum | 0.8% | 0.7273% | 0.6667% |
| Drum magazine | 0.8% | 0.7273% | 0.6667% |
| Chain fire | 0.8% | 0.7273% | 0.6667% |
| Storm shell | 0.8% | 0.7273% | 0.6667% |
| Steel slug | 0.8% | 0.7273% | 0.6667% |
| Spectrum lens | 0.8% | 0.7273% | 0.6667% |
| Power lens | 0.8% | 0.7273% | 0.6667% |
| Sticky oil | 0.8% | 0.7273% | 0.6667% |
| Ember wind | 0.8% | 0.7273% | 0.6667% |
| Fan blades | — | 0.7273% | 0.6667% |
| Stitch daggers | — | 0.7273% | 0.6667% |
| Long scope | — | 0.7273% | 0.6667% |
| Streak shot | — | 0.7273% | 0.6667% |
| Whetstone | 0.8% | 0.7273% | 0.6667% |
| Icicle | 0.8% | 0.7273% | 0.6667% |
| Chalk | 0.8% | 0.7273% | 0.6667% |
| Bottle-cap mine | 0.8% | 0.7273% | 0.6667% |
Hero · 7.035%
| Card | Base | +1 new gun | +2 new guns |
|---|---|---|---|
| Whirlwind shot | 0.3518% | 0.3198% | 0.2931% |
| Chain lightning | 0.3518% | 0.3198% | 0.2931% |
| Ring of fire | 0.3518% | 0.3198% | 0.2931% |
| Water cannon | 0.3518% | 0.3198% | 0.2931% |
| Scanner | 0.3518% | 0.3198% | 0.2931% |
| Lasso | 0.3518% | 0.3198% | 0.2931% |
| Ice storm | 0.3518% | 0.3198% | 0.2931% |
| Golden revolver | 0.3518% | 0.3198% | 0.2931% |
| Silver bullet | 0.3518% | 0.3198% | 0.2931% |
| Dragon's breath | 0.3518% | 0.3198% | 0.2931% |
| Cannon slug | 0.3518% | 0.3198% | 0.2931% |
| Aurora lens | 0.3518% | 0.3198% | 0.2931% |
| Sun lens | 0.3518% | 0.3198% | 0.2931% |
| Hellfire fuel | 0.3518% | 0.3198% | 0.2931% |
| Will-o'-wisp | 0.3518% | 0.3198% | 0.2931% |
| Blade bloom | — | 0.3198% | 0.2931% |
| Golden web | — | 0.3198% | 0.2931% |
| Crystal scope | — | 0.3198% | 0.2931% |
| Comet round | — | 0.3198% | 0.2931% |
| Piggy bank | 0.3518% | 0.3198% | 0.2931% |
| Flea swarm | 0.3518% | 0.3198% | 0.2931% |
| Megaphone | 0.3518% | 0.3198% | 0.2931% |
| Recycling cart | 0.3518% | 0.3198% | 0.2931% |
| Lightning rod | 0.3518% | 0.3198% | 0.2931% |
Legend · 0.45%
| Card | Base | +1 new gun | +2 new guns |
|---|---|---|---|
| Black hole shot | 0.05% | 0.05% | 0.05% |
| Meteor shower | 0.05% | 0.05% | 0.05% |
| Rainbow beam | 0.05% | 0.05% | 0.05% |
| Ghost hunter | 0.05% | 0.05% | 0.05% |
| Phoenix feather | 0.05% | 0.05% | 0.05% |
| Cat's eye | 0.05% | 0.05% | 0.05% |
| Laser pointer | 0.05% | 0.05% | 0.05% |
| Freezer | 0.05% | 0.05% | 0.05% |
| Soul lantern | 0.05% | 0.05% | 0.05% |
Myth · 0.011%
| Card | Base | +1 new gun | +2 new guns |
|---|---|---|---|
| Giant paw stamp | 0.0018% | 0.0018% | 0.0018% |
| Galaxy laser | 0.0018% | 0.0018% | 0.0018% |
| Eye of the storm | 0.0018% | 0.0018% | 0.0018% |
| Ghost cat swarm | 0.0018% | 0.0018% | 0.0018% |
| Ninth life | 0.0018% | 0.0018% | 0.0018% |
| Reaper's bell | 0.0018% | 0.0018% | 0.0018% |
Ancient · 0.003%
| Card | Base | +1 new gun | +2 new guns |
|---|---|---|---|
| Moonlight hunt | 0.0008% | 0.0008% | 0.0008% |
| Meteor strike | 0.0008% | 0.0008% | 0.0008% |
| Primal claw | 0.0008% | 0.0008% | 0.0008% |
| Time-stop clock | 0.0008% | 0.0008% | 0.0008% |
Transcendent · 0.001%
| Card | Base | +1 new gun | +2 new guns |
|---|---|---|---|
| Cosmic cat | 0.0003% | 0.0003% | 0.0003% |
| Dimension slash | 0.0003% | 0.0003% | 0.0003% |
| Nine suns | 0.0003% | 0.0003% | 0.0003% |
Summon companions
Price: 1 summon 300 gems, 10 summons 3,000 gems (Shop → Draw, Upgrade → Companions in the game)
| Grade | Gem draw (Lv1) | Summon ticket draw |
|---|---|---|
| Advanced | 60% | 70% |
| Rare | 28% | 25% |
| Hero | 10% | 4.5% |
| Legend | 2% | 0.5% |
| Companion | Grade | Gems | Tickets |
|---|---|---|---|
| Lantern sparrow | Advanced | 30% | 35% |
| Turnstile pigeon | Advanced | 30% | 35% |
| Coin hamster | Rare | 14% | 12.5% |
| Bubble turtle | Rare | 14% | 12.5% |
| Hard-hat mouse | Hero | 5% | 2.25% |
| Balloon firefly | Hero | 5% | 2.25% |
| Little ghost | Legend | 1% | 0.25% |
| Seagull | Legend | 1% | 0.25% |
A gem summon guarantees Hero or better within 30 summons and a Legend within 90. From summon 70, the Legend rate rises by 5 percentage points with each summon that misses it. Summon tickets have no pity. Companions of the same grade come out alike.
Grade rates by level (gem summon)
| Level | Starts at | Advanced | Rare | Hero | Legend |
|---|---|---|---|---|---|
| Lv1 | 0 draws | 60% | 28% | 10% | 2% |
| Lv2 | 10 draws | 58.67% | 28.44% | 10.56% | 2.33% |
| Lv3 | 30 draws | 57.33% | 28.89% | 11.11% | 2.67% |
| Lv4 | 60 draws | 56% | 29.33% | 11.67% | 3% |
| Lv5 | 100 draws | 54.67% | 29.78% | 12.22% | 3.33% |
| Lv6 | 150 draws | 53.33% | 30.22% | 12.78% | 3.67% |
| Lv7 | 220 draws | 52% | 30.67% | 13.33% | 4% |
| Lv8 | 310 draws | 50.67% | 31.11% | 13.89% | 4.33% |
| Lv9 | 430 draws | 49.33% | 31.56% | 14.44% | 4.67% |
| Lv10 | 600 draws | 48% | 32% | 15% | 5% |
The 2 companions of a grade share that level's grade rate alike. The per-companion table above is for Lv1.
Relic draw
Price: 1 draw 100 gems, 10 draws 1,000 gems (Shop → Draw, Upgrade → Relics in the game). No keys are given for free.
Each draw gives one relic piece. Every candidate relic is equally likely (1 ÷ the number of candidates). At first there are 8 candidates, 12.5% each. Buying guns and getting Rare or better unique cards adds candidates; the in-game relic screen shows the current number and rate.
Base relics (always candidates)
| Relic |
|---|
| Worn Bandolier |
| Warm Lunchbox |
| Magnifier Monocle |
| Fuse Box |
Gun relics (only for guns you own; the 4 starting guns from the start)
| Relic | Gun |
|---|---|
| Golden Cylinder | Pistol |
| Lucky Shells | Shotgun |
| Mint Coil | Piercing laser |
| Ember Cap | Flamethrower |
| Crescent Dagger Charm | Dagger launcher |
| Scope Lens Medal | Sniper rifle |
Card charms (a candidate once you own that card)
| Relic | Card |
|---|---|
| Lightning can Charm | Lightning can |
| Can opener Charm | Can opener |
| Finishing claw Charm | Finishing claw |
| Shadow claw Charm | Shadow claw |
| Catnip Charm | Catnip |
| Warm blanket Charm | Warm blanket |
| Sticky trap Charm | Sticky trap |
| Oil drum Charm | Oil drum |
| Whirlwind shot Charm | Whirlwind shot |
| Chain lightning Charm | Chain lightning |
| Ring of fire Charm | Ring of fire |
| Water cannon Charm | Water cannon |
| Scanner Charm | Scanner |
| Lasso Charm | Lasso |
| Ice storm Charm | Ice storm |
| Black hole shot Charm | Black hole shot |
| Meteor shower Charm | Meteor shower |
| Rainbow beam Charm | Rainbow beam |
| Ghost hunter Charm | Ghost hunter |
| Phoenix feather Charm | Phoenix feather |
| Cat's eye Charm | Cat's eye |
| Giant paw stamp Charm | Giant paw stamp |
| Galaxy laser Charm | Galaxy laser |
| Eye of the storm Charm | Eye of the storm |
| Ghost cat swarm Charm | Ghost cat swarm |
| Ninth life Charm | Ninth life |
| Moonlight hunt Charm | Moonlight hunt |
| Meteor strike Charm | Meteor strike |
| Primal claw Charm | Primal claw |
| Time-stop clock Charm | Time-stop clock |
| Cosmic cat Charm | Cosmic cat |
| Dimension slash Charm | Dimension slash |
| Nine suns Charm | Nine suns |
Gear Chest
Price: 1 chest 300 gems, 10 chests 3,000 gems (Shop → Draw, Upgrade → Gear in the game)
Each chest gives one piece of gear. The grade rates follow the chest's own summon level with the card draw's table by level (below); the pity and the rising rates are those of the card draw, counted on chest opens only. Within a grade the 16 pieces (4 sets × 4 slots) are equally likely.
| Grade | Gem draw (Lv1) | Each piece |
|---|---|---|
| Common | 40% | 2.5% |
| Advanced | 30% | 1.875% |
| Rare | 17% | 1.0625% |
| Hero | 8% | 0.5% |
| Legend | 3.5% | 0.2188% |
| Myth | 1.2% | 0.075% |
| Ancient | 0.25% | 0.0156% |
| Transcendent | 0.05% | 0.0031% |
Grade rates by level (the chest's own level, same table as the card draw)
| Level | Starts at | Common | Advanced | Rare | Hero | Legend | Myth | Ancient | Transcendent |
|---|---|---|---|---|---|---|---|---|---|
| Lv1 | 0 draws | 40% | 30% | 17% | 8% | 3.5% | 1.2% | 0.25% | 0.05% |
| Lv2 | 10 draws | 38% | 29.56% | 17.22% | 9.11% | 4.22% | 1.49% | 0.31% | 0.09% |
| Lv3 | 30 draws | 36% | 29.11% | 17.44% | 10.22% | 4.95% | 1.78% | 0.37% | 0.13% |
| Lv4 | 60 draws | 34% | 28.66% | 17.67% | 11.33% | 5.67% | 2.07% | 0.43% | 0.17% |
| Lv5 | 100 draws | 32% | 28.22% | 17.89% | 12.44% | 6.39% | 2.36% | 0.49% | 0.21% |
| Lv6 | 150 draws | 30% | 27.78% | 18.11% | 13.56% | 7.11% | 2.64% | 0.56% | 0.24% |
| Lv7 | 220 draws | 28% | 27.34% | 18.33% | 14.67% | 7.83% | 2.93% | 0.62% | 0.28% |
| Lv8 | 310 draws | 26% | 26.89% | 18.56% | 15.78% | 8.55% | 3.22% | 0.68% | 0.32% |
| Lv9 | 430 draws | 24% | 26.44% | 18.78% | 16.89% | 9.28% | 3.51% | 0.74% | 0.36% |
| Lv10 | 600 draws | 22% | 26% | 19% | 18% | 10% | 3.8% | 0.8% | 0.4% |
One piece's rate is that level's grade rate ÷ 16. The table above is for Lv1.
The 16 pieces
| Gear |
|---|
| Buddy Gloves |
| Buddy Collar |
| Buddy Boots |
| Buddy Bag |
| Musketeer Gloves |
| Musketeer Collar |
| Musketeer Boots |
| Musketeer Bag |
| Stairstep Gloves |
| Stairstep Collar |
| Stairstep Boots |
| Stairstep Bag |
| Matching Gloves |
| Matching Collar |
| Matching Boots |
| Matching Bag |
Free gear
Gear won for free in chapter battles is not sold for gems, but its rates are published here too. The same 16 pieces as in the Gear Chest come out, and within a grade every piece is equally likely (one piece = the grade's rate ÷ 16).
- First clear of 1-3: Buddy Gloves (Common), always. This opens gear.
- After that, the first clear of each chapter stage (except chapter bosses): one piece 35% of the time.
- First clear of a chapter boss: one gear chest. It holds 3 pieces, each with its own grade roll.
A stage has only one first clear, so each of these comes once per stage. Stage drops and boss chests have no pity, and Myth, Ancient and Transcendent never come out of them.
Grade of a stage drop (when a piece drops)
| Grade | Ch. 1–5 | Ch. 6–15 | Ch. 16–30 | Ch. 31+ |
|---|---|---|---|---|
| Common | 75% | 60% | 45% | 35% |
| Advanced | 22% | 30% | 35% | 35% |
| Rare | 3% | 9% | 16% | 22% |
| Hero | 0% | 1% | 4% | 7% |
| Legend | 0% | 0% | 0% | 1% |
Grade in a chapter boss chest (for each piece)
| Grade | Ch. 1–5 | Ch. 6–15 | Ch. 16–30 | Ch. 31+ |
|---|---|---|---|---|
| Common | 60% | 45% | 35% | 25% |
| Advanced | 30% | 35% | 35% | 35% |
| Rare | 9% | 16% | 22% | 27% |
| Hero | 1% | 4% | 7% | 10% |
| Legend | 0% | 0% | 1% | 3% |